If we change the “ search distance” parameter to 0.02 we will end up with something like following:Īs it can easily be observed, smaller values produce much sharper caustics but a lot more noisy. The caustics are starting to look more real. For this, you need to right click on the direct light, choose vray properties and increase the “caustics subdivisions” from 1500 to 20000 and render it again. The most important parameter that we need to adjust is the “ caustics subdivisions” that are emitted by the light. The caustics effects are already visible but they have a fake look and lack definition. If you render it at this stage you will end up with something like this: reflect 213:213:213 with fresnel reflections checked.įirst, go to the “ Vray: caustics” rollout and activate it by checking the box next to it. Open the “caustics start” scene that you will find in this zip file.Īs you can see, the glass material is already prepared: In the next tutorial I will try to explain what parameters you need to control in order to obtain realistic caustic effects with 3ds max and vray.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |